The (W)hole Thing

An idea for a presentation of The (W)hole Thing by Daryl came up in my daily writing a bit ago. I managed to fill out the idea a bit and do some writing. While I was in the Bay Area, I had Joe and Misdirections Magic Shop order me a set of the cards in.

The Whole Thing by Daryl

One thing I found interesting was that there’s no mention of Emerson and West in the ad copy for the trick. This is essentially Daryl’s routine for the original trick. I’m guessing this is a Murphy’s Magic copywriting thing, as Daryl was pretty good about crediting things.

Here’s Daryl doing the routine:

For the routine that I want to do, I will need to make some custom cards. For now I’m working out the muscle memory for the routine!

-Louie

It’s a Joke-r…

Here’s another one of my videos where I try to improve packet tricks that I’ve come across. This one is called It’s a Joke-r by Bill Pryor. Here’s the video of it done with the original instructions and then a revised version for a real audience:

The trick is sort of a Princess Card Trick with a kicker, but it’s poorly executed. The whole part of putting a card in your pocket, just to pull it out I don’t like. I also don’t like waiting for the audience to want to turn over the cards on the table for the kicker to happen. If they do turn them over, it’s great, but if they don’t, the trick is just OK.

The changes I made of have a card thought of by me and the person from the audience gives the trick a little more depth. Then never putting a card in my pocket, but keeping it in my hand adds a lot to the trick. Finally having a reason for them to turn over the cards to discover the jokers guarantees they get revealed.

This is a trick that takes up way too much pocket space for how good the trick is. I don’t think the original or my revised version justifies the use of space.

Ghost Cards…

This is a packet trick revision of a trick called Ghost Cards. The following video has me do the trick as written in the instructions, followed by me trying to improve it.

The main problem with the trick as written is that there’s a lot of props and procedure to make one side of one card appear. In my revised version you can make four faces appear, which makes much more sense than just one. While not in the video, you can reverse the procedure to make the cards disappear at the end.

This is a trick that snuck into my close up set at the fair I recorded the video at. I forgot to take it out of my pocket the first day, and it lived there all week and I did it all week. It was fun, and I did it for people who had seen me multiple times as something different for them, but it’s not making it into the regular set.

Five Card Surprise…

Here’s another packet trick that I got from a collection of magic that I’m revising. Today it’s Five Card Surprise, and there was not creator listed on the packaging. It’s sort of like an illogical princess card trick.

Here’s the video of me doing it the original way as written, then doing a revised version for a real audience:

This trick suffers from trying to make it easy to do. What I mean by that is the card selection is you simply telling them what card to take. I think it not being a choice weakens the trick a lot. The simple addition of a force of the card (any force) greatly improves the trick.

The A.C.T. Card Trick…

Here’s the second video of me revising a packet trick that I got with a collection of magic that I acquired. Today’s trick is the A.C.T. (another card trick) by Bill Pryor.

Here’s a demo of the trick as written, then how I revised the trick:

The big problem with this packet trick is that the whole effect is a “kicker” without the initial ending. What I mean by that is that you start by asking someone to think of a card, but you never reveal it. You need the initial effect for a kicker to really work. I think at the end spectators will still be thinking, “what about the card I was thinking of?”

Also I don’t think the gags are strong enough to carry the trick past you never revealing the card they are thinking of.

Four Card Monte…

Recently I ended up with a collection of magic tricks and in that collection there were a bunch of packet tricks. Most weren’t very good, but that got me thinking about trying to improve them. The first one that I tried was called 4 Card Monte, and there are a lot of packet tricks with this title, so don’t judge them all by this one.

Here’s the effect as written in the instructions, then the effect reworked by me:

The trick as written is pretty bad, and doesn’t make much sense with the addition of a fifth card at the end. I think my version where there’s only four cards shown the whole time makes more sense. The addition of the kicker ending really adds a punctuation to the end.

One thing I think that’s important when you get a magic trick is to not discard because you don’t like the trick as written. Play with it and see if you can make it work!