Inject 2 and Thoughts on App Magic

In the past on this blog I’ve written about my thoughts on magic apps. I personally don’t use any that need to be connected to the internet in my shows. It’s just too risky, especially at large events when the internet will frequently run very slowly.

As of writing this, we’re on day four of the Inject 2 app being down. According to Greg Rostami, Google has suspended the app and it’s not working on any platform (android or iOS).

**I want to note that I own Inject 2, I don’t use it, but I paid for it. So this does affect a product that I paid for. **

This really highlights what to me what the problem with app based and that’s there’s soo much out of your control. What I mean by that is if my thumb tip breaks I can tape/glue it together or have a back up one. If an app stops working, there’s really nothing you can do. You can’t go through and look at the code and fix it or pay for a server that the app creator didn’t renew.

Here’s one of Greg’s updates:

Inject 2 not working

There are many back up plans? Why aren’t they being activated?

We’re on day four of Inject 2 not working. If the power went out at my house and I had multiple power sources that worked that I could use as a backup, I would have switched to one of them by now. Why haven’t we switched to a back up plan as New Years Eve is tomorrow and that’s probably the busiest single night for performers worldwide. I seem to remember years ago an app (I don’t remember which one) was running very slowly and not usable in real time because everyone was using it and overwhelming the server it was on.

Inject 2 not working

Now we get this update that Matt (I’m assuming he’s a partner on the tech end) is unavailable to help sort this out. I heard that Greg posted on the Magic Cafe that he expected this to be resolved in 1-7 days, we’re at halfway through that time table. I don’t know if Matt being unavailable changes that time table.

Inject 2 not working

In the Inject 2 Facebook group people are saying things like, “If this is the end of inject, I did it thousands of times and I got my moneys worth.” or “you can’t expect apps to last forever“. I do agree with both of those…for those people, but what about the people that Inject 2 for Christmas and had 3 days with it or someone that bought it today and it never worked?

One of the things that bugs me is that the Inject 2 app is NOT working as of right now, it’s still being sold! A known, non-functioning app is still being offered on the app store, and at major magic shops. This is creating a HUGE customer service nightmare for shops that sold the download card for Inject 2.

How do they handle it?

I don’t think they can return it as if Inject 2 ever gets working again, then their app will work. As a magic shop how would you handle it? The customer deserves a refund if they just bought it and it didn’t work or stopped working after a couple of days.

I hope all of this makes you think real hard before using an app and not having solid billet technique or whatever is your backup plan that can be implemented on the spot with zero notice. Practice what you’d do during a performance if the app just stopped at the critical moment when it was supposed to do whatever it does.

I honestly hope that Inject 2 gets fixed as a lot of people love it.

-Louie

The Magic App Flaw…

When I was at Disneyland a couple of weeks ago, I noticed that they are trying to get me to use my smartphone more and more. For example the old paper Fast Pass that would allow you to access a shorter line is now Genie Plus which is entirely on your smart phone. There were many food stands where you had to order and pay through your phone. I’m not a dinosaur when it comes to using technology, but here’s why I think this is not a good idea. If I’m at the park all day, will my phone still have power 12 hours later?

The bigger issue is what happens when I can’t get my phone to connect to the internet? I ran into this problem, I couldn’t access my Genie Plus while at the park due to a spot where there was no internet. I had to walk across the park to get it to connect.

OK, so how does this relate to magic?

Simple, do you use an magic app that’s based on the internet like Inject 2? Guess what, it wouldn’t work there and you may not know it until it fails and it’s not the apps fault.

Now let’s fast forward to my gig last weekend, the venue was soo packed that the internet was going at a snails pace. Any internet based magic app wouldn’t work. If you use internet based apps, what’s your out, if it looks like you have internet, but it fails? The rough things with those apps is that it’s hard to run a second method at the same time as a backup to seamlessly switch to. I’ve found that while I own a lot of magic apps, I only use ones that aren’t internet based. I’m at too many large events where internet isn’t reliable.

-Louie