Isolated, Interactive show…

Today’s show is going to be a stressful show. It’s a virtual show that’s for a group that wants and interactive show…but I won’t be able to see or hear the audience and chat won’t be enabled on Zoom. When I was talking to the booker, I clarified that they want an interactive show, but I can’t interact with the people in the audience and they confirmed that was the situation.

There are essentially two options at this point:

  1. Decline the gig
  2. Take the money and do it

I decided to take the show as a challenge to see what I could come up with. I’m treating this show like a live prerecorded virtual show. What I mean by that is it’s the content I would put into a prerecorded virtual show, however I’m doing it live. This opens up some possibilities, like I could roll dice for a random number or spin a wheel to get a random item. While those methods of selection aren’t as strong as having someone from the audience select the item, it gives me options that aren’t there with a prerecorded virtual show.

I have one trick that’s a “touch the screen” style of trick which is a custom version of Interactive that I made that uses Bigfoot sightings. I do have some tricks where the audience has a job at home, but what they do doesn’t really affect me or the outcome of the trick. One of these is the shellgame, which is good because they can play along at home by picking the shells. I’m using my Russian Shell Game for the show as it’s got a fun ending.

We’ll see how it goes…

-Louie

Bigfoot…

Yesterday I finished making a video for the version of Interactive that I want to do. Interactive is a “touch the screen” type of effect, that doesn’t use counting. You can read my previous blog post about it here.

The version I’m working on uses bigfoot images over the background of the Pacific Northwest. In the end the audience will end up on the same bigfoot image and all of the other ones will fade away.

With touch the screen type tricks, something that I’ve learned in virtual shows, you need something physical to end the trick. Something that adds another layer more that you just pushing play on a graphic, or reading some instructions. For me, the physical thing I’m using is a cast of a bigfoot foot print. On the back of it will be the location of where it was taken, which will match the location of the bigfoot that everyone ended up on.

The reveal of the location at the end is a bonus effect. You aren’t doing anything extra to get the final reveal. If anyone thought about it, and you knew everyone was going to end up on the same bigfoot image, then of course you would have known what that location would be. However, in the moment people don’t think like that.

Is this the bonus effect the strongest effect?

Probably not, but in the moment it does strengthen the touch the screen effect.

-Louie

Interactive…

The other day I picked up Interactive by Danny Orleans and Mike O’Donnell as it’s on Sale for 25% off right now. Interactive is a “touch the screen” type trick, however it gets it right. There’s no counting or spelling, which ups the odds of you getting everyone to end up on the right place at the end of the trick.

I got the pro version as it comes with the some tutorials and templates to make you own custom versions. I think the pro version is the way to go, it saved me a ton of time making a custom version. Sure, I could have figured out how to make my own custom version from the basic version, but in time saved, it saved me money.

I’m doing a few library shows in 2022 that are cryptid themed, so I made a custom version of the trick using bigfoot. I’m hoping with the talk up, the trick and the extro that I can get about 3 minutes out of it. I see this as something that I can fairly easily customize for themed virtual events and live ones if they have projection. If you know me, you know I dislike doing tricks that are themed to events…however this is relatively painless and I’m not compromising (much) what I’m willing to do.

-Louie