Inject 2 Still Not Working

We’re 22 days into the year and Inject 2 has only been working for about a week. Greg Rostami’s last update was two days ago:

While hindsight it 20/20, if Greg had started to move Inject 2 during the first outage almost a month ago, it’d almost be done and up and running. He keeps claiming there are back up plans, but we have yet to see any of them implemented. There’s no reason he couldn’t start working on the backup plan while still trying to resolve the current issue. Sure it takes time, but it appears he’s just in a holding pattern with Google.

App’s are interesting, but if they’re internet based, they aren’t reliable. This is for many reasons, and this is just one of them. There’s plenty others, like I work a lot of GIANT events where there are just soo many people the internet works at a snails pace. There there are times with magic apps where the server that the app lives on gets overwhelmed because there are a ton of magicians using the app at the same time. This happened to an app (I don’t remember which one) on New Years Eve a few years ago.

Then there are times when your phone that the app is on updates overnight and now there are compatibility issues with the app and your phone that weren’t there the day before.

Before you buy an app you need to consider how you’re planning on using it and how it can fail you. If the app goes out mid trick, what are you going to do? If the app glitches and all of the sudden the spectator’s screen shows something they’re not supposed to, what would you do?

Plan for failure!

-Louie

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